mindally →
Role:
UI Design
UX Research
Website Design + Development with Framer
mindally is a mental health website and app designed specifically for men aged 30-60. It focuses on three main features:
• Local Connection – Helping men connect with others nearby to discuss mental health challenges such as stress, anxiety, relationships, and financial struggles, similar to a men’s support group.
• Meditation App – Providing mindfulness-based meditation tools to help users manage stress and improve well-being.
• AI Therapist – An AI-driven therapy tool for men who lack access to or find traditional therapy expensive.

Problem Statement
Men often struggle with discussing mental health issues due to stigma, lack of resources, and affordability barriers in traditional therapy. MindAlly aims to bridge this gap with an accessible and engaging digital solution.
Prototyping
Men often struggle with discussing mental health issues due to stigma, lack of resources, and affordability barriers in traditional therapy. MindAlly aims to bridge this gap with an accessible and engaging digital solution.

Low-fidelity Prototyping
Low-fidelity prototyping is a key part of my design process where I focus on structure, layout, and user flow without worrying about colors, images, or detailed visuals. These prototypes are usually made using simple shapes, grayscale tones, and placeholder content to map out how users will interact with the product. The goal is to test functionality and usability early, so I can identify what works and what doesn’t before investing time in high-fidelity design. It’s a fast, flexible way to validate ideas, share them with stakeholders, and make quick changes based on feedback.


Design Systems
Design systems are the backbone of consistent and scalable design. They’re a collection of reusable components, guidelines, and standards that help ensure a unified look and feel across a product or brand. A good design system includes everything from color palettes, typography, and iconography to components like buttons, forms, and navigation patterns—all built with accessibility and usability in mind. For me, working with or creating a design system means I can move faster, maintain consistency, and collaborate more effectively with developers and other designers. It also helps reduce decision fatigue and ensures the user experience stays cohesive as the product grows.





